Weekend Reading: Little Wars

In 1913, H. G. Wells essentially single-handedly invented the modern pastime of miniature wargaming, providing a (tin soldier) battle-tested set of rules which makes for exciting, well-balanced, and unpredictable games that can be played by two or more people in an afternoon and part of an evening. Interestingly, he avoids much of the baggage that burdens contemporary games such as icosahedral dice and indirect fire calculations, and strictly minimises the rôle of chance, using nothing fancier than a coin toss, and that only in rare circumstances.

I have just posted a new public domain Web edition of Little Wars which includes all of the photographs and marginal drawings from the 1913 first edition of the book. Some readers may find the marginal illustrations, which are mostly purely decorative, distracting, while others consider them charming. There’s a check box at the top of the document that lets you hide them if you wish. Radical feminists of the dour and scornful persuasion should be sure to take their medication before reading the subtitle or the sixth paragraph of chapter II.

The original edition couldn’t have appeared at a less auspicious time: published just a year before the outbreak of the horrific Great War (a term Wells uses, prophetically, to speak of actual military conflict in this book).  In the conclusion, written as clouds of war gathered above Europe, Wells writes:

My game is just as good as their game, and saner by reason of its size. Here is War, done down to rational proportions, and yet out of the way of mankind, even as our fathers turned human sacrifices into the eating of little images and symbolic mouthfuls. … I would conclude this little discourse with one other disconcerting and exasperating sentence for the admirers and practitioners of Big War. I have never yet met in little battle any military gentleman, any captain, major, colonel, general, or eminent commander, who did not presently get into difficulties and confusions among even the elementary rules of the Battle. You have only to play at Little Wars three or four times to realise just what a blundering thing Great War must be.

Great War is at present, I am convinced, not only the most expensive game in the universe, but it is a game out of all proportion. Not only are the masses of men and material and suffering and inconvenience too monstrously big for reason, but—the available heads we have for it, are too small. That, I think, is the most pacific realisation conceivable, and Little War brings you to it as nothing else but Great War can do.

The entire book is just 16,000 words—around 40 paperback pages—and can easily be read in one sitting.  It is illustrated with photos, taken by Wells’s wife, of men in suits playing toy soldiers on the lawn.  The writing is vintage H. G. Wells, never taking himself or this diversion too seriously.

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3 Responses to Weekend Reading: Little Wars

  1. AvatarXennady says:

    “but—the available heads we have for it, are too small.”

    Post Great War British evaluation, paraphrasing- our troops were lions led by donkeys.

    Ugh. Wells was right.

  2. AdministratorAdministrator says:

    Thank you, John Walker! I look forward to reading this, and in particular, to comparing rules with a survey of the topic in an early chapter of FLEET TACTICS.

  3. SeawriterSeawriter says:

    I remember reading it back in my wargaming years as a teenager. Bought a reprint copy back then. Brings back memories.

    Seawriter

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